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Tower Defense 2.2

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About This File

Some of the changes you will see in the gameplay:

- the zombies are more terrifying ( if that was possible they are zombies after all )

- the eye glow has changed to red just to make them creepier (see above comment)

- there is more decay on the bodies

- crawlers can be created more easily,everyone loves a crawler

- weapon prices have been increased on most wall-bought items

- at the mystery box, anyone can grab a weapon that has been spun for. This is a lot of fun, you can either help someone out by buying them a weapon or you can steal their weapon if they are too slow grabbing it

- when a player goes down, they lose 10% of their points, if they die they lose another 23% of their points

- there are more powerups, there is single player invulerable, unlimited ammo, (30 seconds each) or single player gets ammo

- there are also traps, no points, all players lose ammo or a player loses ammo

- the mystery box will close without warning randomly and mock the vitim

- there are a mix of levels, there are speed rounds, headshot only rounds, boss levels (I will explain more later)


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