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Com mod v.1.6

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About This File

- Added server sided security checks so certain crucial dvars can`t be edited without warningaswell as warning against settings like devmap etc.

- Added IWD check to warn if comMod files have been altered

- Added mod version and mode in strat time & round end

- Added the possibility for players to enable shadows (disabled by default)

- Added the ability to name .log files in server.cfg rather than mod controlled

- Added the ability to control friendly fire on/off in public modes in the server.cfg

- Added comMod tips on map loading screens

- Added Deathmatch mode text- Added the ability to change your weapon 5 seconds into each round if no shots have been fired

- Added required 1.4 map files

- Fixed a bug in some custom maps where the player became invisible

- Fixed a bug on the first half if the time ran out on a timeout then there was no halftime RUP mode

- Fixed sniper & shotgun limiting where the weapons became unavailable

- Fixed bug on Castle, Suburban, Hangar & Asylum in which the bomb site wasn`t visable from long rangecausing players to be clearly visable when planting etc.

- Changed "rifles" only mode to bolt rifles only (semi-rifles now disabled)

- Removed "create squad" button on menus

- Removed rank icon on scoreboard

- Removed player freeze on scores screen, allowing free movement while scores displayed

- Removed strat time in public modes

- Removed Destroy & Defend the objective sounds

- Increased the recoil of Type 99 LMG, DP28, SVT40 & Gewehr

- Increased torso & upper/lower arms, lower legs, hands & feet damage of SVT40 & Gewehr

- Increased the torso & upper arms damage of Magnum pistol

- Increased head damage of M1 Carbine

- Reduced the range of BAR & DP28 by 10%

- Reduced the range of SVT40 & Gewehr by 10%

- Reduced the clip size of DP28 from 47 to 30

- Reduced the damage slightly of bolt rifles to stop 1 shot kills through thick walls

- Reduced the damage to the head/neck of BAR

- Reduced the recoil and slight range of STG-44

- Reduced the size of the mod.ff file by 135k


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